Go back to Clive Barker’s Undying

Written by: Rik
Date posted: November 4, 2007

It gives me no pleasure to say this, but Undying is yet another example of crappy voice-acting in a game. The accents are generally pretty terrible, with your own alter-ego’s attempt at Irish occasionally passable but at other times desperate. I think your pal Jeremiah Covenant is supposed to be English, but it’s kind of hard to tell, and during his final monologue you begin to wonder whether the actor responsible is actually taking the piss. The booby prize, though, goes to the lighthouse man. Although clearly intended as a slightly unhinged character, a combination of overacting and the frankly weird way he pronounces most of his words ensures that he comes across as one of the downright scariest things in the whole game.

Seeing as you’re alone most of the time and are usually battling foes who don’t have the ability or inclination to converse with you (although the ‘boss’ characters are quite verbose) there’s actually not a lot of dialogue in the game. During battles with human foes you can expect the odd taunt, though, and special mention has to go to the monks for delivering one of the game’s best lines – the title of this article – with gusto.