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Posts tagged need for speed

Soundtracks: Need for Speed Special

Soundtracks is where we take a look back at the use of licensed music in games. Go here if you want to know more. Hello and welcome to Soundtracks, a series that is likely to be ending soon. For a finale, let’s do some more racing games: why not? Specifically, all of the Need for […]

Review: Need for Speed: Most Wanted (2012)

Hello everyone. Today’s game is a return to the Need for Speed franchise, and a remake/reboot of a previously successful instalment. Here’s a review of the 2012 edition of Need for Speed: Most Wanted. Plus, a reminder that we have a brief history of all of the Need for Speed games we’ve covered here, the […]

Review: The Need for Speed / Need for Speed II: Special Edition

Hi there. It’s a twin-helping of 90s racing action for you today, all in the name of the site’s 20th anniversary. For the retrospective, we’re going back for another look at The Need for Speed, which we first reviewed here long ago. And for the new piece, we finally get around to producing a write-up […]

Review: Need for Speed: SHIFT

Hi everyone. Hope 2021 is treating you well. I can’t complain too much, but I’m finding it quite hard work so far. Having said that, January’s always a bit difficult, isn’t it? Even if things are normal. Which they’re not. Anyway, the rusty old reviewing machine (as I’ve taken to calling myself) cranks back into […]

Soundtracks/When I played…Need for Speed III

Soundtracks is where we talk about licensed music in games. When I Played was a series from a few years ago, about significant games, and times, in my life. Today we have a strange kind of hybrid/crossover piece, a one-off for a special occasion. Hope you don’t mind. Nostalgia and happy (or, sometimes, less-than-happy) memories […]

Moments in Gaming: Summit, Independence Pass

Moments in GamingĀ is where we look back on gaming experiences that have left a particularly strong impression on us over the years: mainly for good reasons, but sometimes for bad ones. The Rockies: the midway point of The Run, Need for Speed’s attempt at a cross-country race across America. Having battled the elements, AI opponents […]

Soundtracks: Need for Speed: Carbon

Hello and welcome to the latest in the Soundtracks series, the title of which is fairly self-explanatory, but you can read more about its aims and intentions here. Today’s game is Need for Speed: Carbon, a middling-to-good entry in the NFS canon, but one with some fairly interesting visual choices that create a vaguely sci-fi […]

Review: Need for Speed: ProStreet

Hello! Happy New Year to you all. This is one I was sure I would have time to fit in at the end of 2019, but it’ll have to be our first review of 2020 instead. Filling a long-standing gap in our coverage of the Need for Speed series, here’s a look at Need for […]

Soundtracks: Need for Speed: Underground

Soundtracks is a series where we take a look back at the use of licensed music in games. Go here if you want to know a little more. Today’s game is Need for Speed: Underground, the point at which Electronic Arts’ long running racing series transitioned from middle-aged Top Gear territory into a street racing […]

Need for Speed: A Brief History

After publishing yet another Need for Speed review (2011’s The Run, the 12th NFS game we’ve covered), my friend and colleague had a suggestion: some kind of series overview might be useful. Given that the NFS brand has lent itself to a few different types of racing game over the years, with useful identifiers like […]