Go back to Guilty

Written by: Rik

Date posted: February 22, 2014

This isn’t a walkthrough, but hopefully serves to highlight the differences when playing through the same section of the game with the two different characters.
 

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Thanks to Jack’s antics in the opening scenes, Ysanne’s ship is short of fuel. Landing on a nearby planet, Jack is tasked with finding some – or facing an icy death.
 

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Playing as Ysanne, though, our main task is to find out why no-one responded to our landing request – something strange is going on here.
 

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There’s a snowplough over there – but Ysanne’s not interested. It’s for Jack to find the fuel.
 

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Going inside the facility, something strange has indeed occurred – what caused that nasty hole in the roof? We need to fiddle around with that computer console to find out.
 

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In the course of trying to find something to help us access the computer, Ysanne will come across this landslide. We find a pickaxe, but it’s not for digging through those rocks.
 

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Playing through the same section as Jack, and though he argues his case a bit more forcefully here, the end result is the same: you’ve got to find some fuel.
 

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The snowplough now mysteriously has a fuel can lying around next to it. Further examination also reveals a fuel pipe. Hmm…
 

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Entering the computer room reveals another surprise object – an unexploded missile.
 

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Perhaps that (or something contained within) could come in handy if we want to move that rockpile?
 

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Aha! Here’s hoping there’s something useful through this doorway.